Welcome to Neo-Kyoto
In Neo-Kyoto, megacorporations realised policing the slums was expensive, but televising the turf wars practically printed money.
Enter Washiki Washoi!, a high-stakes, neon-soaked bloodsport where friction is illegal, walking is for targets, and staying grounded is grounds for getting vaporised. Powered by bootleg jump-boosters and sketchy kinetic implants, competitors turn lethal vertical drops and billboard alleys into an aerial skatepark with live ammunition.
The roster is as dysfunctional as the city itself

Cartel Kings
Draped in bespoke tracksuits, 24-karat cybernetics, and enough gold chains to disrupt local radar. If their gilded rifles don't take you out, their unsolicited advice on crypto margins will.

Glitch Punks
Powered by sheer spite, neon hair dye, and bootleg energy drinks. They hack the arena's holographic billboards mid-wall-jump just to spray graffiti over corporate sponsors.

Metropol Cops
Heavily armoured municipal enforcers who treat excessive force as a daily cardio routine, clocking in overtime solely to keep the slums “orderly”.

Unit 07
A decommissioned surplus war bot scrawled with “NO LAW, JUST PROFIT”. It doesn't care about glory; it's just running deathmatches to afford its overpriced monthly antivirus subscription and fresh thermal paste.
Rule number one of the grid: if you slow down to aim, you're already dead.
Slide, wall-jump, strap in, and yell the chant before the drop-pod hits the asphalt.


